Post by Ageha on Feb 18, 2013 20:11:50 GMT
Unique Battle Skills
You probably already heard word "unique" in Antiva Chronus Online for many times, however here it reappears again. Unique combat skills however are different from natural, battle and magic skills. How? Well first of all, unique battle skills is something that is very hard to obtain that's why not many players have it.
So what exactly is unique combat skill? Well as you all know, each player has some sort of style they use to battle enemies. Some decide to lash quick and powerful attacks with sword, some ranged and not so powerful attacks with spear. However these can't be called unique combat skills, because any player can do that. What makes combat skill unique is some element that makes it different and unusable for other players. The secret may lie within weapon, player's strategy or equipment, it all depends on player himself. This skill can be unlocked after long period of time once system has analyzed player's style and come to conclusion that he may be capable of wielding some kind of skill. Unfortunately player can have only 1 Unique Combat skill. Here is some example for this skill. Please do not copy it onto your character.
Name of skill: Double Axe Master
Description: Instead of using one axe in right hand and shield in left, player uses one axe in each hand. Speed of player is decreased by a vast amount however, attack increases. On top of that when attacking, one whole attack will consist of two lashes, one with each axe. With help of this unique combat skill player may create new Battle Skills.
How it was unlocked: Using one axe in one hand for long time, occasionally switching it to other arm makes this unique combat skill available for player.
Stats
Just like in all games in Antiva Chronus Online, there are stats that determinate each players power. We however won't display stats in numbers (I don't think you're here to do math, so let's not over complicate the process), but instead stats are compared to those of average player (very low, low, normal, high, very high). Remember to keep your stats balanced, you can't have all your stats incredibly high, there must be low stats as well. Also there are 3 different types of stats that affect different aspects in battle and game.
Normal Stats
*Health - Shows how much life player has, how injured he is
*Energy - Shows how much energy player has to battle, travel or work
*Mana - Shows how much energy player has for using Magic Skills
*Attack - Affects how much damage will be inflicted upon opponent
*Defense - Affects to how much damage player can resist
*Speed - Affects how many attacks player can lay upon opponent and how fast can player travel
*Agility - Affects speed at which player can evade opponents attack
*Accuracy - Affects how accurate are player's hits
Special Stats
*Critical - Affects how often player can inflict critical damage onto opponent
*Luck - Affects rarity of monster drops and amount of them
*Karma - Affects that how aggressive are monsters towards player. If player attacks monsters too often they will become more aggressive.
*Fame - Shows how well known is player between other players
*Endurance - Affects how slowly is energy used up in each action
Elemental Stats
*Fire
*Water
*Earth
*Wind
*Rock
*Ice
*Electric
*Plasma
*Dark
*Light
*Chaos
*Health - Shows how much life player has, how injured he is
*Energy - Shows how much energy player has to battle, travel or work
*Mana - Shows how much energy player has for using Magic Skills
*Attack - Affects how much damage will be inflicted upon opponent
*Defense - Affects to how much damage player can resist
*Speed - Affects how many attacks player can lay upon opponent and how fast can player travel
*Agility - Affects speed at which player can evade opponents attack
*Accuracy - Affects how accurate are player's hits
Special Stats
*Critical - Affects how often player can inflict critical damage onto opponent
*Luck - Affects rarity of monster drops and amount of them
*Karma - Affects that how aggressive are monsters towards player. If player attacks monsters too often they will become more aggressive.
*Fame - Shows how well known is player between other players
*Endurance - Affects how slowly is energy used up in each action
Elemental Stats
*Fire
*Water
*Earth
*Wind
*Rock
*Ice
*Electric
*Plasma
*Dark
*Light
*Chaos
Fire | Water | Earth | Wind | Rock | Ice | Electric | Plasma | Dark | Light | Chaos | |
Fire | 1/2 | 1/2 | 2 | 1 | 1/2 | 2 | 1 | 1/2 | 1 | 1 | 1 |
Water | 2 | 1/2 | 1/2 | 1 | 2 | 1/2 | 1/2 | 1 | 1 | 1 | 1 |
Earth | 1/2 | 2 | 1/2 | 2 | 1 | 1 | 1 | 1/2 | 1 | 1 | 1 |
Wind | 1 | 1 | 1/2 | 1/2 | 1/2 | 1 | 2 | 2 | 1 | 1 | 1 |
Rock | 2 | 1/2 | 1 | 2 | 1/2 | 1 | 1 | 1/2 | 1 | 1 | 1 |
Ice | 1/2 | 1/2 | 2 | 2 | 1 | 1/2 | 1/2 | 1/2 | 1 | 1 | 1 |
Electric | 1 | 2 | 1/2 | 1/2 | 1 | 2 | 1/2 | 1 | 1 | 1 | 1 |
Plasma | 1/2 | 1 | 1 | 1/2 | 2 | 2 | 1 | 1/2 | 1/2 | 1 | 2 |
Dark | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1/2 | 1/2 | 2 |
Light | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1/2 | 1/2 |
Chaos | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1/2 | 2 | 1/2 |